
function lokalitaclick(loid) {
    f = document.getElementById('_filter_form');
    f['lokalita'].value=loid;
    f.submit();
    return false;
}



function getAbsolutePosition(element) {
    var r = { x: element.offsetLeft, y: element.offsetTop };
    if (element.offsetParent) {
      var tmp = getAbsolutePosition(element.offsetParent);
      r.x += tmp.x;
      r.y += tmp.y;
    }
    return r;
};

/**
 * Retrieve the coordinates of the given event relative to the center
 * of the widget.
 *
 * @param event
 *  A mouse-related DOM event.
 * @param reference
 *  A DOM element whose position we want to transform the mouse coordi
nates to.
 * @return
 *    A hash containing keys 'x' and 'y'.
 */
function getRelativeCoordinates(event, reference) {
    var x, y;
    event = event || window.event;
    var el = event.target || event.srcElement;
    if (!window.opera && typeof event.offsetX != 'undefined') {
      // Use offset coordinates and find common offsetParent
      var pos = { x: event.offsetX, y: event.offsetY };
      // Send the coordinates upwards through the offsetParent chain.
      var e = el;
      while (e) {
        e.mouseX = pos.x;
        e.mouseY = pos.y;
        pos.x += e.offsetLeft;
        pos.y += e.offsetTop;
        e = e.offsetParent;
      }
      // Look for the coordinates starting from the reference element.
      var e = reference;
      var offset = { x: 0, y: 0 }
      while (e) {
        if (typeof e.mouseX != 'undefined') {
          x = e.mouseX - offset.x;
          y = e.mouseY - offset.y;
          break;
        }
        offset.x += e.offsetLeft;
        offset.y += e.offsetTop;
        e = e.offsetParent;
      }
      // Reset stored coordinates
      e = el;
      while (e) {
        e.mouseX = undefined;
        e.mouseY = undefined;
        e = e.offsetParent;
      }
    }
    else {
      // Use absolute coordinates
      var pos = getAbsolutePosition(reference);
      x = event.pageX  - pos.x;
      y = event.pageY - pos.y;
    }
    // Subtract distance to middle
    return { x: x, y: y };
}

